Wednesday, August 3, 2011

Rules Were Made to Be Broken

Jason M.:

In a bid to end grumpiness and encourage mental stability, we broke the rules of inclusion and invited Lucy to join us in a game. A fresh face was nice, rebuking dogma is always a healthy move, and we were playing a game we knew she liked to play, "Bang!", the spaghetti western card game. In a remarkable turn of events, she lasted until the end of the game against the team of Jim and Jason M., with the result of denying any 24 Hour points to Alex or Jason S. The overall scores tightened up as Jim took first and Jason M. took second, and now there's a three-way tie for the whole enchilada with Jim only a point behind the rest. Dramatic twist!

Now Lucy is being the absolute 100% best there ever was and making us post-spaghetti western western-style spaghetti (by which I mean there are beans in it, which I don't think is actually a thing called western-style spaghetti, but it is delicious.)

Pressing on! Only approx. 7 hours to go...will sanity hold out? I'm going to start drinking.


A list of words that contain "risk" and would make great other board games

Frisk
Brisk
Tourisk
Triskadecaphobia
Darrisk Jeter
Risky Business

RRRRRIASSSSSK!

a riskit a rasket

Jim:

I have never played Risk before. And I drank coffee which is no good for me. All jittery and just killing everything on a marching spree. I just laid waste to the countryside but now I am losing all my footing. Sad days. I want to just do jumping jacks.

Everyone seems pretty tired and a little bit grumpy. Grump-a-dumpy. I have on a hoodie but now maybe it's getting hot. Maybe I am having hot flashes. Clearly we have hit a magical hour.

Shaddo Runnnnn

Jim:

We finally are done.
Dear lord we finally are done.

Let's just move on to Risk.

Shadow run was the worst idea.

Jim:

We have been playing this for what, three hours now?
Alex took over pretty immediately as GM, as Spatz was not comfortable with it.
We are making the slowest progress. Nobody will let me blow things up.
Next time we cap the role-playing.